The Two LLM Genders: Sycophants versus Gaslighters
Blog.WorldMaker.netby Max Battcher7 Jul 2026
I’ve been trying a great many of the LLM-based “chat apps” and “games”. I sort of call it research.
blog.worldmaker.netadded August 2026
Blog.WorldMaker.netby Max Battcher7 Jul 2026
I’ve been trying a great many of the LLM-based “chat apps” and “games”. I sort of call it research.
Blog.WorldMaker.netby Max Battcher5 Jul 2026
There’s a famous Vorlon saying “The avalanche has already started, it is too late for the pebbles to vote” and it is a fun sounding aphorism, but it is also a falsehood, both in context in its...
Blog.WorldMaker.netby Max Battcher20 Jun 2026
Several years back I thought about building a silly offline-first, peer- to-peer (P2P) application for a small audience and playing around with alternative authentication schemes and felt I came up...
Blog.WorldMaker.netby Max Battcher24 May 2026
This post is going to be full of things that are “spoiler shaped” for the MCU films and TV shows of the last several years.
Blog.WorldMaker.netby Max Battcher21 May 2026
Bell Labs, March 1940 “Lab Director, would you mind taking a listen to this call we found?” The earnest appearing tech at my office door seemed shy, but excited.
Blog.WorldMaker.netby Max Battcher9 May 2026
I was skimming old blog articles and realized it has been a while since I’ve done small posts. Some quick updates: - I separated from my job in April, so I have my shingle out and am now looking...
Blog.WorldMaker.netby Max Battcher29 Apr 2026
“AI-Driven Innovation” is an oxymoron to excuse over-relying on “legacy code as a service”. I don’t think there is any sort of paradox here in the way that “AI-Driven Innovation” as a strategy is...
Blog.WorldMaker.netby Max Battcher23 Nov 2025
About a year ago, I put together a small add-on for Fantasy Grounds to add a metric calendar (or Stardate calendar) to the extensible calendar system of the virtual tabletop (VTT) Fantasy Grounds...
Blog.WorldMaker.netby Max Battcher27 Apr 2025
I offered to write a new voting tool for my favorite book club. It seemed a good use of winter doldrums and new tools. I had several ideas I thought would be good for the club.
Blog.WorldMaker.netby Max Battcher17 Nov 2024
Butterfloat released a big 1.5.0 with a big new building block (nicknamed Stamps) for server-side rendering and static ahead-of-time rendering for the static HTML parts of components.
Blog.WorldMaker.netby Max Battcher13 Mar 2024
I’ve found myself giving multiple light tutorials on how simple modern ES Module-only packaging can be in Node/npm packages.
Blog.WorldMaker.netby Max Battcher28 Nov 2023
I’ve been working on a modern web view engine named Butterfloat (now in pre-release) that is interestingly Knockout-inspired, but with a focus on Typescript and as pure as possible RxJS...
Blog.WorldMaker.netby Max Battcher16 Nov 2023
I’d had a passive interest in finding this novel for years. It had been first mentioned to me in the footnote of an autobiography of a modest local 1950s television star as a favorite novel of her...
Blog.WorldMaker.netby Max Battcher29 Apr 2023
The other day on Mastodon I got to thinking and talking again about how some of the ideas of Star Trek: Picard’s first season really with resonated me, but that it was mostly a problem of execution...
Blog.WorldMaker.netby Max Battcher8 Jan 2023
In November and December I had a maelstrom of different things smash together that all sort of reminded me of strange parts of my education, all the while I was fighting some illness that was...
Blog.WorldMaker.netby Max Battcher25 Nov 2022
I realize that I fell out of the habit of “of the Moment” posts as so much of that sort of discussion moved to social media.
Blog.WorldMaker.netby Max Battcher17 Aug 2022
I wrote what follows this foreword on July 9, 2018. I was sitting with my sister at the bar at the restaurant where my brother worked.